
The bond between Amata and the Lone Wanderer developed into a deep friendship over the years, with the two becoming inseparable, best friends. Īmata at the Lone Wanderer's birthday party The burden of leading the Vault and enforcing his isolationist policy slowly drove Amata and Alphonse apart, despite her deep love for her father and an innate sense of loyalty. They bonded over many things, from Grognak the Barbarian to being raised by single fathers after their mothers passed away at a young age: Amata lost her mother at two, leaving her father, the overseer, to raise her on his own. The only daughter of the overseer, Amata is around the Lone Wanderer's age and the two grew up together ever since James arrived in the Vault with his child in tow. 2 Interactions with the player character.1.1 James and his child's escape of Vault 101.Standard deathclaws in the game appear to be smaller than the average vault dweller, despite having a canonical height of roughly twenty feet. Deathclaws in Fallout Shelter appear to be much smaller than ones that appear in the core games.Deathclaws do not use the elevator to move up or down through the vaults' floors instead, they appear to smash through the shaft's floor to get to lower levels.Deathclaws are more likely to attack the vault if the vault doors are opened, immediately after sending dwellers to the wasteland or on quests, and if there is a radio station broadcasting out to the wasteland.They are trained to kill everything in their path. They have the ability to increase the damage dealt by other deathclaws in the room.Ī deathclaw under the control of the Enclave. They can be found out in the wasteland or can attack the vault at any time once the vault reaches 60+ dwellers.Ī stronger and more powerful variant, Alpha deathclaws can only be encountered on quests, often serving as the final boss.
